White Dwarf 498 starts with a brisk stroll through the Bunker, which provides a new scenario for both Warhammer 40,000 and Warhammer Age of Sigmar, as well as new mission for Combat Patrol games and a report on the first phase of the studio’s War Zone Bastior Crusade.
Eidelwynne VanTarrion is the first Rogue Trader to get stuck into Combat Patrol, at the head of VanTarrion’s Voidsmen – putting the Rogue Trader retinue and Imperial Navy Breachers from Kill Team to good use in this fast and accessible Warhammer 40,000 game mode – datasheet cards included!*
There are also rules for three and four-player games of Combat Patrol, and six missions designed to work with these increased player counts. Warhammer 40,000 coverage this issue extends to the deeds of Lieutenant Titus, and Kill Team rules for the Blades of Khaine.
There’s more Mortal Realms goodness to be had, as Ark Arcana takes stock of the fearsome creepy crawlies that inhabit the depths of Gallet. Baron Veingulper returns to Ulfenkarn for the second half of a new Warhammer Quest: Cursed City sidequest, and Warcry players can get their hands on Mawpit terrain rules and warband quests for the Wildercorps Hunters and Gorger Mawpacks to use while carving up the Gnarlwood.
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