Vendetta, the fourth set of Riftbound: League of Legends TCG, brings even more Champions to the battlefield!
.png)
Vendetta, the fourth set of Riftbound: League of Legends TCG, brings even more Champions to the battlefield!
.png)
This weeks mission will be Data which is a high-scoring mission focusing on accumulating "Data" on objectives to send for victory points (VP). Players use the 1 AP "Compile Data" action (not in TP1) to add a data point to an objective they control. At the end of TP2/TP3, the player with the most compiles gets 1 VP.
Send Data Action: In Turning Point 4, operatives can perform a 1 AP "Send Data" action to remove data points from an objective they control, scoring VP equal to the number of data points removed.
Key Constraints: "Compile Data" cannot be done in TP1, or while within control range of an enemy operative.
Strategy: It is considered a, or a high-reward scenario where holding back for a large, late-game, or multi-point send is possible.
At the end of the sixth week the standings looked like this ...
1, Jake (RTK) 18 points, 103 victory pointsThis month we have reintroduced our League Battle event. This is a very basic tournament structure for junior and senior pokemon players.
These will be played every month and provide younger players their first experience of competitive play.
The format us expanded and is best of 1 game. The event usually has 3 rounds but may be more depending on the amount of players. Rounds will last 30 minutes and although will not require a deck list, decks will be checked by the judge to make sure they are legal, this will ideally be done before the event to allow young players chance to change them as necessary.
Entry will cost just £2 and we would expect it to last around 2 hours.
There will be prizes for everyone and a medal for the winners of each age group.
Our winners for April were ...
Seniors - Barnaby
Last week we posted that we had received new games from Molinarius Games. The week we have received Lakes which is a brand new addition to their catalogue...
LAKES
This is gentle game of strategy, collect Lake District landmarks & locations to score victory points. Use Backpack cards to help you on your journey and to stop your opponent. Complete secret Lake District missions to help boost your score.
Week four of our Kill Team League has now been completed. The Crit Op for this week was Stake Claim. In this phase we had the following match ups and results:
On Gallowdark Jake beat Jame by a norrow margin of just 4 points.
On Volkas Vince's Imperial Guard had a convincing win agains Jake(Binky)'s Sancifiers
On Octarius our current leader held his nerve against George and the Murder Wing
On the Outpost the Corsairs made their debut against Kevin's Sisters of Battle, their fire power proving to much for the sisters.
On Moroch the second Murder Wing Team won by just 2 points over Leo
This week the mission will be Energy Cells. Thiis a high-tension Crit Op focusing on central board control and capturing objectives, forcing players to manage heavy AP costs to pick up markers. It often leads to tight, high-scoring games that favour aggressive teams or those with high-number units capable of securing the middle and holding home objectives.
Key Features & Mechanics
Pick Up Marker Action: Becomes available from Turning Point (TP) 2 onward, but with high costs. It costs an additional 2 AP in TP2 and 1 AP in TP3, which cannot be reduced or modified.
Action Limitation: Operatives carrying a marker cannot move more than 6 inches in a turning point.
Scoring: Score 1 VP for controlling more objectives than the opponent at the end of a TP.
Bonus Points: Score 1 VP for each objective marker your operatives are carrying at the end of the battle.
At the end of the third week the fourth week the leader board looks like this and we have a clear leader...
1, Jake (RTK) 12 points, 69 victory points
2, Richard 9 points, 57 victory points
3, George 9 points, 49 victory points
4, Vince 6 points, 47 victory points
5, James 6 points, 46 victory points
5, Jake 6 points, 46 victory points
7, Jess 6 points, 27 victory points
8, Leo 3 points, 44 victory points
9, Gary 3 points, 20 victory points
10, Aaron 0 points, 26 victory points
11, Jake (Binky) 0 points, 25 victory points
12, Kevin 0 points, 23 victory points
13, Hazy 0 points, 0 victory points
13, Barry 0 points, 0 victory points
Here are a few pictures from last weeks games...
We are excited to announce that they will be working alongside WeirdCo and Bliss Distribution for the release of the highly anticipated Cyberpunk TCG.
Based on the award-winning franchise, Cyberpunk TCG is a trading card game built to foster communities and connect people. Play as the leader of your own crew, compete against your rivals, and become a Night City Legend.
As soon as we are able, we will share more information with you – you aren’t going to want to miss the launch of this incredible TCG. Watch the official hype trailer linked below!
We are now pleased to announce that we stock Molinarius Games. At the moment we have 4 titles available with 2 more on the way soon.
Here is a brief overview of the games that we currently have ...
OCEAN PODS
Take on the role of marine biologists in a fun dice rolling, strategy game featuring beautiful watercolour artwork. Draft resources to attract whales & dolphins to your pod & complete your conservation research to earn points and win!
Week three of our Kill Team League has now been completed. The Crit Op for this week was Orb. In this phase, we had match ups and results:
On Octarius James held the home ground and beat off Jake (Binky)'s Sanctifiers
On Beta Decima George continued his winning streak again Leo
On Moroch Jess's Legionaires saw off the challenge from Kevin's Sisters of Battle
On Tomb World Jake (RTK)'s Necrons proved two strong for the Murder Wing of Richard
On Outpost Vince won a very close game against Jake
This week the mission will be Stake Claim: where players pick an objective marker and a condition each turning point (TP2+): either controlling it or denying enemy control. Successful claims earn 1 VP, plus 1 VP for holding the majority of objectives. It focuses on positioning and control rather than mission actions.
When: Starts from the first strategy phase of TP2 onwards.
The Action: Choose one objective and pick one of two claims:Friendly operatives control it.
No enemy operatives contest it.
Restrictions: You cannot select the same objective more than once per battle.
Scoring: 1 VP at the end of the Turning Point if your claim is true. An additional 1 VP is gained for controlling the majority of total objective markers.