Friday, 15 October 2021

Halloween Innistrad Event

This Halloween as part of the last Sunday of the month Gambit Games event, we will be hosting a special constructed deck tournament. 

Players will need to bring a 60 card (minimum) deck with sideboard (no more that 15 cards) which can contain cards from the following sets ...


Other than basic land only cards from these sets can be used. These are all six of the MTG sets which are based on the plane of Innistrad and are ideally suited for a halloween event.

The tournament will be open to up to 16 players and will cost £5 (which covers the entrance into the Gambit event).   Everyone that enters will receive a special Lotus Bloom promo card just for playing and there will be other promo cards given to the first and second place.


The event will start at 1pm and should finish around 5pm. Tickets can be booked on either the Gambit Games UK website or our KD Games site.

There will also be a special MTG Innistrad cube in the morning, which will start at 9am. This cube contains cards from the original 5 Innistrad sets and is purely for fun. The cube event will be open for 12 players. This event will also cost £5 but if players want to play both events it will cost £8.

More details on the cube will be posted next week.

Friday, 8 October 2021

MTG Companion

The Innistrad: Crimson Vow season is nearly upon us, and there’s a lot to look forward to.

We encourage our players to download the Magic Companion App and create a Wizards Account. Why? Well because Wizards of the Coast are running a get little promotion for the next set. If you sign up for an Innistrad: Crimson Vow event using the app, you can get bonus promos that you won’t want to miss out on.

We will receive three different promo cards starting November 8. Promo cards will be handed out why stocks last.

These play promos will be revealed on October 28—mark your calendars!

Saturday, 2 October 2021

Pokemon League

 We are very pleased to announce that next week will see the long awaited return of ...

It was one of our most popular events before the Covid pandemic and although some of our other events have already returned it was important to wait until now for this one as we really needed to see the impact of the schools returning before we felt confident enough to operate this club safely.

The league will very similar to how it has always been, the main differences are as follows...

  • The league will be slightly shorter, it will last for just 1.5 hours rather than 2 hours, this is mainly to allow proper cleaning of the tables, etc before and after the event.
  • There will now be an additional league event on Saturdays, which will be in the morning. This will hopefully allow more people to participate.
  • Attendance will now need to be booked in advance. This can be done either online or in person at the shop. (You do not need to pay in advance, although you can if you wish) Occasionally you may be able to simply come along to the store and join in but as space is limited booking will allow you to get a confirmed place.
  • Attendance will be limited. For the first couple of events we will be restricting it to just 8 players. This will be held in the back room at the shop allowing the main shop floor to be kept clear. Once we are happy with how things are operating we will increase this attendance to 12 by using one of the tables in the shop area.  
  • There will be very limited space so the club will be a drop off, although there are several coffee shops close by if parents wish to remain in close proximity.
  • The first time that you come to one of the league events we will be asking you to complete a player record sheet, which we will need for covid monitoring purposes and contact details. (These forms will kept secured and confidential at all times.)
If you have any questions about the league, please feel free to message us or pop in and have a chat with us.

If you want to book then head to our website ...

Thursday, 16 September 2021

MTG Innistrad Midnight Hunt Prerelease

It's time to go back to one of Magic players' favorite planes: Innistrad.

A spooky plane based on gothic horror—filled with Vampires, Werewolves, Zombies, Spirits, and, of course, Humans just trying to get by—loaded with fun and full of flavor. 

But what is a Prerelease? 

During Prerelease weekend, you have your first chance to get your hands on the new set.

The Prerelease of a set is great because the set is totally new, the footing is equal as everybody plays with the set for the very first time, and you just get to relax and have fun exploring the new cards. There's a lot of laughs, learning, and great games: it's a lot of fun for old and new players alike!

What does a Prerelease Pack for Innistrad: Midnight Hunt have in it?

You don't even have to brave the werewolf-laden forests of Kessig to get one of these beauties. And there is indeed a lot of good stuff inside—here's everything you'll get:

6 Innistrad: Midnight Hunt Draft Boosters
1 Traditional foil rare or mythic rare from Innistrad: Midnight Hunt with a foil year stamp
3 Double-faced helper cards (with a Magic card back so it can take the place of a double-faced card in a deck, if needed)
1 Twenty-sided spindown life counter with the Innistrad: Midnight Hunt expansion symbol imprint
1 MTG Arena code card to redeem for Store Packs of Innistrad: Midnight Hunt
1 Reusable deck box with divider

How do I build a deck?

You'll find six Draft Boosters, which is exactly what you need to get started building your sealed deck. First thing's first: crack them open! Then, you'll have a stack of cards.

So . . . what now?

It's time to build your deck, of course!

Sealed Deck is a little different from normal deck building. You get to build a deck using only the cards in front of you, plus as many basic lands as you'd like. Also, unlike a normal Constructed deck where the minimum deck size is 60, you only need to play 40 cards.

The first thing you're going to want to do is figure out a method to pick which colours you'll be playing. I recommend playing two colours and about 23 nonlands. You can sometimes "splash" for a third colour, but in general, you'll want to pick two to be your core.

Some things that may draw you into specific colours are:
A strong rare you're excited about
Plenty of "removal" cards that can deal with your opponent's creatures
A lot of playable cards in that colour
A good "mana curve" in that colour—meaning lots of creatures of different costs

Ideally, the colorus you pick will have all four, but if two or three of those are true, that's plenty good.

Now you have your colorus down. From there, how do you take everything you have and figure out which 22–23 cards to put in your deck?

Here's one process that may help!

First, lay your creatures out in mana-cost order. This helps you see what creatures you're going to potentially be able to cast at each part of the game. (Don't lay your noncreatures out at this point unless they're cards you are planning to play as soon as you have that much mana—for example, you will generally cast a Ritual Guardian on turn three, whereas Sungold Barrage isn't usually a turn-three play.)

A good "mana curve" of creatures is crucial to a successful sealed deck. You don't want to have a ton of cards at any single spot in the curve. It's important for you to have a good mix so you can play your cheap spells in the early game and your expensive spells in the late game. As a very general rule for Limited, I would look to play something like this:
1 mana: 0–2
2 mana: 4–6
3 mana: 3–5
4 mana: 2–4
5 mana 1–3
6+ mana: 0–2

That's far from hard and fast, but it's a good place to start. Cull your creatures down to these numbers by choosing your favorites.

Now that you have your core creature base figured out, it's time to add in spells! Pick your favorites among your colors to bring your deck to 22 or 23 nonlands, and then you're good to go from the spell side.

The spells you're going to want most are what are called "removal spells"—these are the spells that permanently neutralize your opponent's creatures by either dealing damage, keeping them tapped, or just straight-up destroying them. Sealed Deck Magic is all about creatures, so you'll want to play most of the cards in your colors that can get rid of your opponent's creatures.

You can play more than 40 cards, but you really should stick to 40 if possible. Every card you play past 40 just means it's that much less likely you're going to draw that awesome rare you put in your deck!
The land ratio you're looking at should be about 17 or 18 lands to 23 or 22 nonlands. This isn't right 100% of the time, but most Limited decks end up looking like this, and, in general, it's what I would want to have.
Play a mix of cheap-to-cast and expensive-to-cast cards. If you have all cheap, small creatures, then a single big creature can shut you down. If you have all large, expensive creatures, you risk getting run over first. Stick to a mix that focuses on creatures with a mana value of two, three, four, and five. More games of Sealed Deck are won by casting a creature every turn starting on turn two or three than by any other way.
Evasion is important! Often, Sealed Deck games will get into stalls where both players have a lot of creatures and neither player can attack very well. Creatures with abilities like flying ensure that you can break through these creature stalls.
Unlike most Magic formats, Sealed tends to be a little slower. If your deck is on the slow side, choosing to draw (go second) rather than play (go first) can be reasonable to give you that extra card.


So, if you get product to bring home and aren't able to, or don't feel comfortable playing in a store, what should you do?

Well, of course there's Magic: The Gathering Online and Magic: The Gathering Arena, both of which let you play the set from a safe distance. But on the other hand, you could try playing over a phone camera or webcam!

If you haven't tried SpellTable yet, it's really fantastic: with just a few clicks, you can set up your phone or computer with webcam to play Magic with someone across town—or across the world. Complete with life-total tracking and card lookup, it's really easy to set up: just log in with your Wizards account, and you're good to go.

Tuesday, 7 September 2021

MTG Championship

Some exciting news for December this year...

It’s back and better than before! This twice annual one-day tournament is available to all WPN stores where in-store play has resumed, which unless things change in the coming months will be us. 

What is it? This event is all about bragging rights and awesome prizes. We have signed up for this and should get confirmation soon of format(s)

Prizes have been announced and will be...

Arbor Elf promos for participation 

Collected Company promos for top eight

Wurmcoil Engine promo for first place

We’ll be taking a closer look at Store Championships in the coming months, so check back here to find out more!

Thursday, 19 August 2021

What is a Pokemon Prerelease?

With the world slowly returning to some kind of normality people are beginning to return in store to play Pokemon TCG and what better way to get back in to this great game is there than a prerelease event. As it has been quite a while since we have hosted an event like this, I thought we should address some of the basics.

First, what is a Prerelase?

Prerelease tournaments allow players to receive and play with cards from the upcoming expansion up to two weeks before the expansion's official release date!
Each participant receives a Prerelease box containing a 22-card Evolution pack, four 10-card booster packs, and an exclusive foil promo card. 

The Evolution pack provides a solid foundation which, along with the booster packs and Energy provided by the Tournament Organizer, is used to construct a 40-card deck. 

What are the prizes?

Tournament Organizers are provided with 3 booster packs per player to use as prizes. At our events, each player will receive 3 packs for playing regardless of where you finish. The event itself is just for fun.

What do I need to know?

These events welcome players of all ages and skill levels. This is an excellent opportunity for new players to learn the ropes of the game and tournament structure, while scoring the newest cards before they reach store shelves.

Make sure you arrive on time. If you are late for registration, you may not be able to play in the event!

What is the tournament structure?

The event format is Swiss, which is a non eliminating event where the first round is paired randomly and then subsequent round are pair based on standings. The number of Swiss rounds that will be played will depend on total attendance at the event (usually 3). 

Players use a 40-card deck and play using four Prize cards.

Tuesday, 8 June 2021

Western Front

New in this week is a great little game from Little Bighorn Games. It is simple to play, quick, compact and costs less than a tenner! It is an ideal game to take away on holiday or to fill half and hour or so in the evening...

Originally a kick starter project, Western Front is the first in a range of WWII card games that we will be stocking.