Tuesday 3 June 2014

Who wants to learn a new game?

During the weekend I was fortunate enough to meet the guys from Mougil Entertainment ...


A really friendly team and an interesting looking game! Unfortunately I did not get time to play as it was quite simply to busy! I did however manage to get hold of a copy and I am really keen to get a game in soon!

With that in mind does anyone want to help out and have a look at the rules? I have one or two projects on the go with Conquest so will not get as much time as I would like to have a look at it! If your interested in having a look then I will bring it along to tonight's KD Games Night!


I have had a look at the site and here is a little of the background to the game and the first part of the Youtube tutorial!

"IPA - The Agents is a tactical strategy game that takes place in a near future. You take on the roll as one of the agents of "the agency", who fight other agents in an attempt to find rare objects to his/her employer.

Among many other things the game includes 200 playing cards of which 145 are distinctly different. These cards are both used as items for in-game fights and they are also used as the currency of the game. The currency can be spend on buying equipment that is placed physically on the gameboard or for buying temporary boosts for your agent. All cards are valuable in one way or another and you must wisely choose how to use them. This gives an economic aspect to the game as the number of cards at your disposal is limited.


There are small roleplaying elements in the game that make sure that you cannot use an especially powerful card early in the game. This mechanic is made to reduce the agony of an unbalanced game.
To strengthen the replay value of the game, the obstacles (walls) of the game are placed on the gameboard before the game starts. This is incorporated into the beginning of the game as a strategic element which ensures that the gameboard looks different every time you play.

There are alternative rules that among other things varies the luck factor of the game. Gamers have different needs when it comes to the luck factor. Now they have the opportunity to adjust the luck factor so it meets with their needs.

We have experimented with a new kind of artform. Every picture is a uniquely hand painted painting made by a Danish artist.

There are many tutorials on our website and we try to make tutorials on request from our fans, if we find a need for it.

The game may look complex, but most players get into the mechanics/dynamics quickly. When we attended the boardgame fair at Essen 2013, we saw that most players had understood and gotten into the mechanics after only 5-6 turns into the game."


For more information about the game speak to me tonight, or have a look at the website ... http://www.mougil.com/index.html

No comments:

Post a Comment