Showing posts with label Battlefields. Show all posts
Showing posts with label Battlefields. Show all posts

Sunday, 26 October 2025

Battlefields 2025 - A 40k Narative Tournament


The planet Kroatoa-324, a lush jungle death world, was once host to an imperial mining colony who sort to prosper from the planet’s rich mineral deposits until 400 years ago, when the sector was hit by violent, unrelenting warp storms that severed all communication and space lanes to the planet and its colonists. Now the storms have calmed, Kroatoa-324 shines like a beacon of opportunity to any who are bold enough to stake their claim on this harsh, ruthless world. There is no sign of the colonists, only empty overgrown outposts and the occasional bloody stain. The attention of many waring factions have been drawn to this new opportunity and even now send advance detachments to secure a foothold

Our armies have gathered, Adeptus Mechanicus , Dark Angels, Demons, Tau, Thousand Sons, Space Wolves, Custodes and Fallen Dark Angels have arrived in the outer atmosphere and currently planning their assault on Kroatoa-324

CHAPTER 1 “The Clash of patrols” 

Vanguard forces touch down via teleportarium, jet pack insertion, drop pods or other more esoteric means. As several factions start to establish staging areas within the jungle some inevitably run into one another, and the bloodshed begins.

The Space Wolves have encountered the Tau at the deserted mining compound, the Fallen Dark Angels have dropped into the outskirts on the jungle where they have met forces from the Adeptus Mechanicus, Demons have been seen by the Thousand Sons and the Custodes have encountered the Dark Angels in what is left of the cities of Kroatoa



CHAPTER 2: “The forward outpost” 

Licking their wounds from first contact, the enemy’s FOB has been identified. Warriors have been dispatched under the cover of darkness to set charges, spoil food supplies, desecrate demonic rituals and any other acts of sabotage to hinder the enemy’s advance in this region

In the cover of night the Custodes are attacked by the Space Wolves in the overgrown jungle, the Demons take the oportunity to strike the Fallen Dark Angels in the old processing factory, the Tau are surprised to find what left of the Thousand Sons in the dark ruins of the city and Dark Angels having moved from the city to find refuge in the old compounds at the edge of the jungle are ambushed by the Adeptus Mechanicus



The Fallen Dark Angels stood firm against the onslaught of the demons. Bravely fighting against the horde, their terminator armour protecting them long enough to see off the attack.

The Tau did not favour so well against the Thousand Sons, the demon prince proving too much for pathfinders and kroot.

Then from the rubble of the city, the Thousand Sons still regrouping from seeing off the Tau, stop to witness the metalic warriors raise from the ground. The long sleeping enemy keen to remove the invading force from existence.


The Space Wolves stuck hard and slaughted many of the Custodes, but couldnt completely overhelm them and dispite being almost completely destroyed the Custodes held firm and gained a victory.

In the compound, the Dark Angels retaliated against the Adeptus Mechanicus force. Despite their skill on the battlefield they just couldnt fend off the night attack.

CHAPTER 3 : "A Display of might" 

Dawn breaks on the smouldering embers of the previous night’s destruction. Enraged warlords rally their troops for a swift rebuttal. Identifying sites of either strategic or religious importance to the enemy, they stake their claim and call out challenges to the enemy leaders: face me, or your sites of precious value shall burn.

Having survived the Necrons the Thousand Sons call out the Space Wolves for one final battle in the former capital of Kroatoa-324 whilst on the other side of the city what is left of the Demon horde comes across the Adeptus Mechanicus. All four of these armies whilst unable to claim the rich mineral deposites for the planet, maybe able to secure the less important trophy of controlling the city and maybe be able to rebuild for the future.

In the outskirts of the jungle the Tau are making their way back to the evacuation point, heavily wounded from their meetings with the Thousand Sons and Space Wolves. There only objective now is survival. Their final challenge is the Dark Angels, who just want one more chance to please the Emporer and the Tau may give them the battle honours they feel they deserve or at least a glorious death in the name of the Lion

The real battle however is in the former Imperial mining complex, the place that has the most will give its controller access to the hidden wealth held in the core of the planet by the violent warp storms that still occasionally protect it from invading forces. There the Custodes will try and outwit the Fallen Dark Angels. Only one army can win, only one general can go down in the texts of history, but which one, will it be strategy of luck that wins the day?

Many forces had rushed to Kroatoa-324 when they detected the warp storms calm enough for ships to approach, many had perished in the atmosphere and eight had landed on the surface. Now the storms were returning for the victor a temporary protection form future invaders would be granted, but only if they can secure the site and retreat to the deep mines. For the forces fighting in the city they need to secure their positions in time and hope that they survive the storms hoping the fight another day. For the other forces their only hope of survival would be to escape and to get that they would need to fight for it.


The Thousand Sons used their flamers to great benefit to prevent the Space Wolves from claiming the city, The Space Wolves charged across the ruins and this time didn't quite have the speed to assault their Choas enemy and possibly more importantly out run the deadly flames that roared towards them.

The Dark Angels pursued the Tau through the Jungle, slaughtering almost all of them before both forces withdrew from the planet and headed home, the Dark Angels taking some solis in the final victory.

On the other side of the city the Adeptus Mechanicus cleared the sector of all traces of the Demon hord and started to take cover in whatever ruins they could find that still had some decent structure, the Thousand Sons that had been spotted on the otherside of the city would have to wait for another day.

At the mining compound both armies fought hard but in the end the Fallen Dark Angels proved too strong for the Custodes and forced them to retreate to their ships. Having secured the mine the Fallen Dark Angel force retreated below the gound in to the deep mines. For now they had got what they came for and victory however short was theirs. Maybe the Thousand Sons or the Adeptus Mechanicus would attack from the city or maybe the Custodes would return with a bigger force. Only time would tell, celebrations would have to wait, for now seek cover, the storm was coming...

Friday, 25 August 2023

Pokemon Go Tournament

As part of our recent Battlefield week we ran our first Pokemon Go Tournament. We had six players and we used the Great League format. The players and their teams were as follows...

Jake:            Roselia 1500cp,         Absol 1496cp,              Hypno 1496cp,    

                    Machamp 1495cp,     Tentacruel 1495cp        Vigoroth 1495cp

Alula:          Blastoise 1388cp        Snorlax 1373cp            Raichu 1378cp

                    Persian 1225cp           Togedemaru 1209cp    Torracat 1120cp

Ian:              Tyranitar 1499cp        Charizard 1496cp        Ludicolo 1495cp

                    Stunfish 1494cp          Breloom 1489cp         Aerodactyl 1484cp

Olly:            Charizard 1372cp        Manitine 1499cp        Snorlax 1454cp

                    Jolteon 1425cp            Armadilo 1341cp        Aerodactyl 1337cp

Barnaby:     Charizard 1494cp        Zebstrika 1491cp        Aerodactyl 1487cp

                    Blastoise 1476cp         Lapras 1476cp            Hitmonchan 1470cp

Ren:            Raichu 1486cp             Aerodactyl 1471cp     Celebi 1417cp

                    Lapras 1406cp             Golem 1485cp           Toxicrok 1467cp

 

Friday, 13 January 2023

Battlefields - Who were the winners in 2022?

Battlefields was a two week event held in the store that saw players come together for some final battles of the year and compete to be the 2022 Champions. There were 5 events in all which featured some of our most popular game systems. Here are our Battlefield '22 winners...

Magic the Gathering - Piers Kennedy

Played over two nights, competitors competed in both Standard and Pioneer formats. There were six rounds in total and after Piers won the standard part of the event, just couldn't be caught.

Pokemon - Tavah Parry    

Played over three rounds of standard (best of three games). The turnout was good and there were some great games and after 3 hours of play Tavah was unbeaten and walked away with the victory in the final round. 

Dreadball - Tobey Hearne / Gary Cambell-Smith

Tobey was dominant throughout the league and never really looked in much trouble and won our first ever event. The exhibition match was a playoff for the top three teams, a chance to get some final glory. The game was brutal and the 'Fast and Furious' won on the final seconds of the game!!!

Kill Team - Phil Bright

This event consisted of 4 rounds over 4 different kill zones. The event was spread over two nights and it was a truly intense experience. Phil played consistently well throughout and by winning his final match managed to claim the overall victory by just one point. 

Battlefields - Dreadball Exhibition Match

Here is a quick write up of our final Dreadball match of 2022...

  1. : 

    Following the league victory of the Dwarven Destroyers earlier this year, they return in a special exhibition match against the Piledrivers and The Fast and the Furious. This time however there is a twist as the other teams from the league will be combining to field an impartial team who's job stop the teams scoring and do as much damage as possible. It's all to play for tonight, so may the best team win.
  2. :

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  3. : 

    The DD open the play and score a sneaky 1 point
  4. : 

    The PD advance forward a grab one of the balls only to be hit by one of the impartial team.
  5. : 

    The impartial team follow this up by hit both the other teams but the FF come off worst losing a player completely
  6. : 

    The FF start their game with the captain knocking one of the impartial team to the ground and a quick score from an unmarked player. This is rewarded by a ball to the face from the launcher. (Another player is down)
  7. :

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  8. : 

    Seeing the successful hit from the FF, the PD making an aggressive move only to see their own player removed as a casualty.
  9. : 

    The captain does take the opportunity to score and the game is tied at 1 a piece
  10. : 

    The dwarven supporters start to stamp their feet and shake the already unstable pitch, knocking down serval players.
  11. : 

    The FF see the opportunity to score, the captain attempts to continue the charge but ghis tome can not get through the impartial team and we have another casualty of the game. There is still a chance to score and a great run ends with a shot for three points... and it's a.... miss!!
  12. : 

    In what has been a brutal match so far more canage happens as the impartial team strike hard and the pitch us beginning to look a bit empty.
  13. :

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  14. : 

    The impartial team are really charged up now and the convicts in their team start foiling using their concealed knives. The final PD player is taken off the pitch and they now need to Hooe their subs can save the day.
  15. : 

    The pitch rocks uncontrollably and players and balls a moved around the pitch. Can the DD make the most of this distraction.
  16. : 

    Unfortunately not, but the FF do and take the lead
  17. : 

    At the end of the rush the PD have one of the balls and the other is loose in the DD end.
  18. : 

    The next rush sees lots of tackles but no change to the s score. The PD bring on another two players and start the take up attacking positions.
  19. : 

    They make a sprint for the ball but can only kick it closer to the FF end.
  20. :

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  21. : 

    With the ball sitting pretty with no one to defend it, the PD make the run and score 3, taking the lead
  22. : 

    The FF score in the DD end and move into second place.
  23. : 

    The DD also score and now its 4-2-1, could the PD win this?
  24. :

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  25. : 

    The DD go for it, they have a slim chance to win this, it starts with a good throw.
  26. : 

    ..... it is a great shot, they have done all they can. They lead by 2 points.
  27. : 

    The PD can still hold on to this game, but need to make every action count.
  28. :

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  29. : 

    The first action does not go to plan and results in a downed player, that might be the PDs last chance.
  30. : 

    They do get the 1 point but it's not enough.
  31. :

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  32. : 

    It's all down to the FF now, it's all or nothing. The run is good the pick up is good, just one good throw from their star player and the match is theirs.
  33. : 

    ......... the throw is accurate and they score 3. The final score is 4 - 2 - 1 to the Fast and Furious!!!!!!
  34. : 

    It what was a great game, there were 6 casualties, countless injuries, lots of events and some great plays resulting some epic points.