Thursday, 22 October 2026

Flyers Clarets march into the Quarter Finals of the County Cup 5-3.

Here is what Kevin had to say about the match...

"Far from easy but got the job done.

Well I'd rather not go through that every week, that was a bit too close. The heart rate was certainly up!!

We knew before today it was going to be a battle, they were going to fight for every ball and make the game ugly. For large parts of it was scrappy and with their keepers kick down the middle it kept them thinking they had a chance. 

Our best footballing moves ended in goals, 3 of them were from through balls which we have been working on. Lovely composed finishes, especially when Bella rounded their GK. 

We said at halftime that at 3-1 the next goal was key and that it mustn't go 3-2! 3-3 was even more shocking 😳

At that point it was imperative we trusted in our football and remained calm.

Girls were brilliant, I saw a shift in effort and a desire to not be beaten. This was a different test now for us and one we will be better for having, you see your true character in difficult moments. Huge credit goes to the girls to be up for the fight, and to see that 4th goal go in was a joy.

The fifth from Jasmine just eased everything and was very welcome.

I was dreading pens!!!

Superb performance from POTM Noomi who produced a worldie save onto the post to keep them out. Her kicking was great today as well.

We march onto the next round 💪⚽

Bella can walk into school Monday morning with a big smile now 😁

Thanks for all your support as always and cheers Majid for running the line."

Wednesday, 21 October 2026

Magic Presents: Reality Echoes


What Is Magic Presents: Reality Echoes?

Magic Presents: Reality Echoes is a special Pick-Two Draft event that can be run during the second half of the Reality Fracture season (October 16 through November 5, 2026). 

It brings an exciting variation twist to the standard Pick-Two Draft format by centering gameplay around Echoed Pairs—a bonus sheet of paired legendary cards found in Reality Fracture Play Boosters.

Each pack in the draft contains three cards from the Echoed Pair bonus sheet: two cards that form a true Echoed Pair, and one unpaired legendary. The core event mechanic rewards players who draft both cards of the same pair, unlocking a powerful in-game advantage built around those cards that allows them to cast one from exile.

This variation introduces some of the consistency and build-around appeal of Commander to the Pick-Two Draft format, giving players a useful anchor for their deck strategy.

Are event will be held on Sunday 25th October at 2pm.

How the Event works?

This event as a Pick-Two Draft, with players drafting three packs of Reality Fracture Play Boosters, passing packs as normal.

How Echoed Pairs Work?

Before each game begins, a player may reveal two different cards they drafted that are part of an Echoed Pair. Those cards start the game in exile. The player may cast one of those cards during the game as though it were in their hand; when they do, they may shuffle the other into their library. Players begin each game with only a single Echoed Pair in exile.

Important rule notes: Each Reality Fracture Play Booster contains three Echoed Pair bonus sheet cards: two that form a true pair and one unpaired legendary. Players who draft the unpaired card from a pack may still acquire its match through other packs during the draft, forming a valid pair.

Players are not required to draft an Echoed Pair; they may pass both cards of a pair from a pack if they prefer two other cards instead, or if they're simply holding out for a better pair later.

A player may draft multiple pairs over the course of the draft (including by picking up unpaired legendaries whose Echoed Pair partners come up in later packs). 

If a player ends up with more than one complete Echoed Pair, they designate one Echoed Pair as their exiled pair before a game begins.

Two copies of the same legendary card do not qualify as an Echoed Pair. The pair must consist of the two different cards that are part of a specific Echoed Pair from the bonus sheet.

A player who does not end up with any complete pair may still play normally—they simply do not have access to the Echoed Pair mechanic. This is uncommon but can happen if a player is inflexible about their colors and never sees a pair containing cards in those colors, or if they pass on pairs in earlier packs hoping for a better option in pack three.

Reward: Reality Fracture Set Symbol Pin and Collector Booster

Players who win their draft, or who go undefeated in larger events where there is no single clear winner, receive a Reality Fracture Collector Booster and a set symbol pin as a prize while supplies last.

Friday, 16 October 2026

Lorcana Hyperia City Prerelease

 

The new set for Disney Lorcana is nearly here. We will be holding pre-release events next Thursday evening from 7pm.

Tickets are currently available on our website.

The format that we will be using for this event is Pack Rush.

How Pack Rush Pre-Releases Organised?

The Full Pre-Release Box Variant: Players buy a standard Hyperia City Pre-Release Box (which contains 6 boosters). Instead of playing standard Sealed (which uses all 6 packs for a 40-card deck), the event is structured into sequential rounds where players open 2 packs at a time to play Pack Rush.

There will also be the option to play 2-Pack Micro Event: Players register using a lower entry fee (price of 2 packs), open exactly two booster packs of Hyperia City, and immediately shuffle them together to play. (There will be no prize packs for this format)

Core Pack Rush Rules Reminder

  • The format’s specific adjustments are:
  • No Ink Restrictions: You ignore traditional ink-type deckbuilding rules and play every card you pull.
  • Setup: Set aside the two marketing/puzzle insert cards to use as your starting inkwell. You start the game with 2 ink active, and you can still play a card from your hand to go to 3 ink on Turn 1.
  • Hand Size: Draw a starting hand of 5 cards instead of the usual 7.
  • Win Condition: The first player to reach 15 lore wins the game.
  • Decking Out: If your deck runs out of cards, simply shuffle your discard pile to create a new deck and keep playing.


Young Guns - October

 


Our Young Guns clubs for this month is Sunday 18th October from 10am til 12pm. It is a club especially for younger 40k players that either want to learn how to play, find other people to play against or take part in some fun narrative game scenarios.

This month Jake is kicking things off with a cooperative mission against his Necrons.

Entry is just £2 and you can book a space on our website

Here are a few pictures from last months event ...






Thursday, 15 October 2026

MTG Commander Party


Tonight is our commander party event for Reality Fracture. It is a special set of rules for a 4 player commander game. Everyone that takes party in this event which is completely free will get a special promo card which is...


REALITY, FRACTURED
Jace’s meddling with the very essence of reality has created a dimensional rift! 

After all players have kept their opening hand, each player exiles cards from the bottom of their library until they exile a nonland card, then puts that card in “The Rift,” an area within easy reach of each player. 

• Once during each of your turns, you may cast a spell from The Rift, and you may spend mana as though it were mana of any color to cast it. 

• Whenever you cast a spell this way, empower Jace X, where X is that spell’s mana value. (Put X loyalty counters on a Jace token you control. If you don’t control one, first create a blue Jace planeswalker token with “1: Surveil 1” and “3: Draw a card.”) 

• Immediately after a card is cast from The Rift, that card’s owner exiles cards from the bottom of their library until they exile a nonland card, then puts that card in The Rift. 

JACE, FRACTURED
Reality’s meddling with the very essence of Jace has created a delusional rift! 

• At the beginning of the game, shuffle the Jace Deck and put the top three cards face up in the Jace Abilities area to the right. 

 • Jace tokens have all loyalty abilities in the Jace Abilities area in addition to their other abilities. • Whenever a player activates an ability in the Jace Abilities area, remove it and replace it with the top card of the Jace Deck. 

LIFE TOTALS, FRACTURED 

• Whenever a Jace token dies, its controller loses 5 life


Sunday, 4 October 2026

Fishersgate Flyers Match Report

Fishersgate Flyers 2 - Barnham Trojans 0

Here is teaqm manager Kevin's after match report...

"Well not at our brilliant best today but still worthy winners. It was clear from the first whistle their game plan was to keep us out and rely on the big goalkeeper kick down the middle and run onto that. A very simple plan that gave us a lot to think about. The defenders always had to stay switched on and reduced them to one dangerous moment. 
It was nice to score the early goal and from there you may have thought we would go on and score more but testament to their back line who worked hard to keep us out.
Goals from Scarlett Peck and Bella today settled it. A shot from April that came off the underside of the bar and bounced over/on the line will still be debated for years to come. Not given this time but fortunately not pivotal.
Worthy mentions for Scarlett Simmons who showed us she can play another position and fill in if required, and Bella who never stopped running and trying to fashion an opportunity.
Sign of a good team to win when everything is not firing. 
Great performance from POTM Scarlett Peck who grabbed a goal and was always a threat down the wing 👏👏
Thanks Alex for reffing, it  really does help us out.
Also thanks to Majid.
2 away games coming up with next week the long journey to Tunbridge Wells and Langton Green. 
Thanks all, see you Thursday ⚽👍"

Here are the current league standings, with our girls in 3 with games in hand...