Thursday 8 January 2015

Time to Fly!

Having played a few games of the new Lords of War expansion which you add to the original Orc vs Dwarf decks I can definately say that it takes the game to a whole new level.

There are three new unit types but the one that I am really loving is...


... and in particular this card. Flying units a quite simply awesome. On first glance it only has two shield and attacks for 2 - so pretty unexciting. There is however a lot more to this card, firstly it can move in four directions which makes it really easy to get to the areas of the field where you need it. The big thing though is that it flies and this makes it a really annoying little creature.

Flying units can not take damage from attack arrows unless they are being engaged by another flyer. They do pin down enemy units however so can make a good set up card for a big kill in the next turn. They do take damage from ranged units so they will not last forever but you will probably get a few turns of fun before they fall from the sky. It also forces your opponent to commit good ranged unitts to the field on what is a low ranked card. They also take damage from magic casters but as this is likely to be just one damage you will have time to remove the trouble maker before your hawk gets turned to smoke!

I really love this seemingly innocent little card - an early game hawk can seriously mess with your opponent. I simply can't wait for elves to get some flying support!

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