Two-Headed Giant Commander is a multiplayer Magic: The Gathering format where two-player teams compete against each other using Commander decks. Players on each team share a life total (60 in Commander) and take their turns simultaneously, while still maintaining individual control of their own cards and resources.
Key Aspects of Two-Headed Giant Commander:
Players must collaborate with their teammate to strategize, attack, and block, utilizing their combined decks to overcome their opponents.
Shared Life Total:
Each team shares a life total (30 in most Two-Headed Giant formats, 60 in Commander).
Individual Resources:
While life is shared, players still control their own cards, mana, and hands. Effects that target "you" still only affect the individual player.
Simultaneous Turns:
Teams take their turns at the same time, meaning they draw, attack, and resolve spells together.
Deck Construction:
While not explicitly stated in all rules, it's generally recommended that decks combined follow the singleton rule, meaning a card can only appear once across both decks.
Commander Rules:
Two-Headed Giant rules are generally applied to Commander, with some adjustments (like the shared life total and simultaneous turns).
Strategic Considerations:
Effective Two-Headed Giant play requires careful deck selection and coordination between teammates, with a focus on complementary strategies and synergies.
In essence, Two-Headed Giant Commander is a more collaborative and social way to experience the Commander format, encouraging teamwork and strategic planning.